Was surfing the net (particularly gaming websites) for weeks now and it seems that many people still complain over the fact that SFxTk plays more like a SF title than a Tekken one.
My question: Wasn’t that the aim? Isn’t SFxTK supposed to show how Tekken characters perform in a SF environment while TKxSF will show the opposite?
The biggest issues with this game, imo, stem from the 12 on-disc characters that I have already thoroughly enjoyed playing with on my 360. The gem system and pandora, and the balance patches that Capcom has released.
Where is this argument that it plays to much like a Street Fighter title coming from? Isn’t that on purpose or am I missing something?
Oh, and De Goddess has returned