So over the past two months or so I’ve picked up akuma, and noticed quite a startling thing right away; many players completely lose themselves in the character they are fighting, which causes them to either make mistakes they wouldn’t on another character considered ‘Mid’ or ‘Low’ tiers.
For example, something I noticed right away is my ability to land jump in attacks at an alarming rate. I am mainly a Yang player, and I pretty much only jump for mindgames/whenever I can properly space a divekick/after a forward throw, because if I do raw jump-ins, I get AA’d. I get blocked and teched and set to pretty much neutral. I would rather play a footsie based ground game with frame traps, and dive kicking to catch crouch techs. But with Akuma, none of those things have mattered at all. I throw someone. I dash forward twice. I do j.hk. Nothing fancy. But the complete and utter control on someones mind you can have with doing such a simple mind is astounding. Just the simple thought of that tatsu crossup into vortex, that super top tier strat eeevrrryyonne knows about, causes people to lose their minds, literally. Once I figure out a way to record footage decently, I think I need to make some sort of compendium of this. I can, 100% truthfully, do only j.hk’s after the throw in all three rounds against 3500+ pp players, and they just get hit. Time, and time again. Whatever tier lists do, be it help or hurt, I do know one thing for sure; They mess with people’s heads.