I’m totally new to fighting games. I picked up SFIV and now a fightpad for PC (Chun Li). Its pretty wild being such a noobie in a gaming genre after many years of fairly intense involvement in other games. I’ve never even owned a console, and rarely played on one (perhaps 10 hours in my life), so besides the whole genre being new, the controller is as well.
For fear of destroying my keyboard I felt I had to get a fightpad, though I do miss a few things about execution on the keyboard: More precise movement, to be exact. The whole ‘floaty’ D-Pad of the fightpad has taken some getting used to. At first I’d only last 30 minutes with wild over-mashing of the d-pad, but now I can execute fairly well with more subtle motions, though I’m starting to get concerned about diagonal jumping being reliable enough with this Mad Catz controller (yes I’ve read about the problems).
I’ve found so many answers here on Shoryuken already. What a fantastic site. It was here that I probably first realized just how incredibly deep the game is. I could sense it when I first played, but I would really never have guessed how much empiricism is applied to mastering the game.
Will probably be a month or two before I venture online for competition. I’d like to be able to reliably beat arcade mode with several characters first. At this point, after 30 hours with the game (mostly training) I can beat it on the 2 easiest levels and am working my way up to ‘normal’, so it goes without saying that I definitely suck at this point! But its actually refreshing to be this bad at something and have to really work at it to improve. The learning proper execution bit is just about exactly like learning a musical instrument, only harder!
For a total newb there’s a lot of upfront work to be done before even becoming competent.
I’m training about 1.5 hours a day, thumbs permitting, getting through the normal trials with Chun, Ryu, Ken, Akuma, and a few others. Chun was my first and it was damn hard. I would have failed completely without looking up several tips on the net r/e execution, which is a little disappointing: I would have hoped the game would have at least a modicum of internal instruction in such things as FADC, canceling, linking, and chaining. But the web bridged the divide for me, especially Shoryuken, and I’m really happy to have found this resource.
Hopefully some day I can give a little back. For now, I just have one question:
Does anyone know of some videos that show close-ups of fight-pad execution for people new to a fightpad / controller? Any shortcuts I can take to getting the most out of the controller would be great.
Oh, another question, though less important: Has anyone gotten alternate controller drivers to work with the Mad Catz fightpad? Ala XBCD? I’d love to be able to fine-tune the responsiveness, especially diagonals, but I have yet to find a verified method to use XBCD with the fightpad.