I’m looking forward to getting home and playing some more of it. I played through four zones so far, but in Green Hill when I noticed the checkpoint you pass resets when you hit another checkpoint (there are two very close to each other), I ended up spending A LOT of time playing the blue sphere stages.
I don’t particularly like blue sphere either, I just wanted to see how many different stages they bothered to add in (which turns out to be a lot). Not sure if it’s the same amount as when you lock on a non-Sonic 2 or 3 cartridge with S&K, but it sure felt like it. I also don’t know if it’s even worth it to complete all the blue sphere stages.
-I like the game so far. The level design gives you a shit ton of routes and things to explore for replay value and very fun stage gimmicks. But I’m not a fan of the special stage format. It’s similar to the Sonic CD special stages, which I was bad at and found to be the most frustrating special stages out of all the Sonic games imo. These aren’t quite as frustrating, but still more annoying to control than the other special stages.
[details=Spoiler] I did unlock the Super Peel Out, Insta-shield and S&K mode, but it can only be used in the ‘No Save’ mode which is a bummer. Also you can only replace the drop dash with one of these two moves.
I was kind of hoping for an OD combination of all three moves that I can use whenever I want.[/details]