Ryu vs. Chun-li
Tired of Chun spamming S.HK in ranges for you to jump? Try hitting S.HP a couple times…
Also, both D.HK and D.MP can be punished after a close-range block (Reversal SRK or faster). Her S.HP is also easily stopped with D.MP, D.MK, D.HK, D.HP, and D.LP.
Finally, the EX SBK (Spinning…) is highly punishable with moves equal to or less than the startup of a D.HK (best punishing move at max range).
Hmmmm… almost forgot. Feel free to verify this yourselves (except for Willy :rolleyes:), but it seems that Chun has an unblockable cross-up in the corner. If you record her to dash forward, D.HK, wait about 3/4 of a second, then use her DF.HK (flip kick) in the corner, it will be virtually unblockable. It takes a bit of good timing, but it is truly the most difficult cross-up in the world to deal with. Ryu’s only answer is an EX SRK which luckily hits on both sides and stops this magic move of Chun’s. Good luck figuring this one out for your character (minus JC who can just teleport :feg:).