All of Bison’s specials need fixing:
Psycho Crusher: Needs better start up, better recovery, and needs to not be considered to be on the ground on start up for so long.
Scissors Kick: Needs to be considered to be in the air for the majority of this move, not on the ground.
Head Stomp: Needs faster speed and/or better tracking. No more avoiding it simply by walking. I’ll give up some of its anti-air properties and lowering the damage on the EX version if I get a better normal stomp.
Somersault Skulldiver: Needs faster start up and the active box needs to last longer (preferably all the way to the ground). Also needs to be less wonky; it’s weird and hard to control compared to all his other versions of this.
Devil Reverse: Needs to arc lower while flying, also needs to be able to cross up with the dive if I pass over my opponent’s head.
Super and Ultra are fine. But he could really use another way to land Ultra other than j.MPx2 or fully charged FA. My recommendation: Make his back throw a launcher like in CFJ. I’ll take the weakening of his s.HK to compensate.