Well, Komoda’s round-start antics are simply mysterious. There’s no damn reason The SuperStar boxer should crouch for a minute and then block a Blanka jump in as the round begins. That’s just Komoda Magic.
Having said that, one of the most important concepts in fighting games is something I like to think of in terms of CPU load. A better player will have a clearer head and be more able to focus on the most important shit at any given moment.
The seed for this idea was something Chensor discussed a long-ass time ago during SFA2 days. If you were using Zangief in that game, you wanted to jump in, right, but you first needed to get your opponent to focus on the ground game. With standing medium kicks and crouching fierces? This principle works in any fighting game with any characters.
I use Blanka, right, and there are a couple Ryu players here in New York that just have my number. Now, even though I’m getting beat, I’m aware enough to see that they’re clearly running at “lower CPU load” than me. Like:
nohoho: X = footsie, jump ins, trickery, bites, etc.
flashg: X = st, O = should I have a turkey sandwich for dinner?
So that sucks. Heh. But there are plenty of Ryu players that I can wail on:
nohoho: X = footsie, hops, etc. O = did this fucker use akuma against me last week? should I have a turkey sandwich for dinner? etc. hehe
ryu player: X = footsie, not getting bitten, fireballs, not getting bitten <- no room for DPs
In the first case I’m not jumping in cold and not getting DPed in a million years. In the latter case I can jump at dude and he’ll just block it because his mental shit is in the red.
Komoda, as one of the top of the top Kansai players, probably winds up in the latter situation even against A-class opponents. So that might explain some of the stuff he gets away with?
(FWIW, I think this cognitive psych stuff is a big part of what makes players like Justin and Daigo so dangerous. They got their mental game really streamlined. Plenty of CPU power to spare, as it were.)
There’s a case in point today @ mikado:
In the sagat-cammy fight (fifth file down) the cammy player blocks a couple of jump ins because he’s thinking about other stuff (sandwiches!) Great finish in that match. Players for these vids listed on ze blog.