So, if you haven’t really noticed…Vega was just revealed and the Vega thread is talking more about how he isn’t a charge character anymore than anything else about him at this point. Nash and Birdie already stirred up a bit of controversy with no longer being charge characters and no longer having 360 commands, but I think the fact that Nash plays more like his VS games counterpart and the fact that nobody gave a shit about Birdie kept people from flying off the handle too much about them.
Now Vega releases, another character known for being all charge motions minus his backflip for centuries, is now going through a beta change of being a chargeless character. It’s been said that it’s just a test and not confirmed to stay for launch, but people are already up in arms from the forum. Mainstay Vega players and some others complaining that the character will no longer feel like Vega and may have to find another character.
The thing about Vega and other characters like this, is that I think you have to identify when something like this is actually something that can cause gameplay related issues or if it’s just people with nostalgia glasses on. Some argue that if he has any invincibility on his Scarlet Terror reversal/AA without being a charge character he could become quite OP and bad for the game’s meta. Others like myself, tend to argue that not restricting him to a charge allows him to still be pokey like a 3S Chun or SFIV Adon, without having to be restricted in his movement as a charge. Considering he essentially is a ninja, having that freedom to not be locked onto charge with all of his new moves sounds interesting.
In the case of Chun Li and Bison, the only two characters currently in the game that have charge moves, I would say Bison is the only one of those 2 you could truly consider a CHARGE character. Sure, Chun Li has to charge to do her kikoken and sbk just like in 3S, but also like in 3S her super is now a qcf motion and her V Trigger is an attack that simply adds hits and frame advantage to her normals. TBH Chun Li wouldn’t really defy the laws of her archetype if her fireballs and sbk were not a charge motion. You could definitely have her be fair even if they were motions. Bison I think is the only character that has moves (really more so ONE move) that arguably would break what he is intended to do. Scissor kicks being a pressure tool that generally leaves him safe to everything and chips people down, would get a bit excessive if it was a motion. It would have to be changed frame data and property wise to accommodate for that which would change the flow of his character too much.
To relate this to two smaller games I was playing before this (Skullgirls and KI) in those games they have done away with a lot of typical fighting game commands. Skullgirls only has like one charge character (that I remember from early when I was playing) and like most anime games her charge time is pretty short. There are no hcf/hcb/double hcb/pretzel/reverse dp/triangle/raging demon or another other funny OG Alpha or SNK motions. Everything is dp, qcf, qcb, hold a button, charge or other very simple commands. KI kinda follows this as well except bumps things up a notch by completely removing charges. In KI1 most characters had at least one or more moves that were charge, which changed up to df to db commands in KI2. In the new game they just said screw all of that and now you just have your basic commands like Skullgirls as well. Except they even did away with the charge moves so there is no charge characters and will never be a charge character in the game. All charge characters are just tap input or motion like MK.
It seems that this emphasis towards more shorter motions, holding one or 2 buttons and removing excessive use of charge commands is just another thing that Capcom is borrowing from indie or smaller fighting games that have made it work. Capcom must have noticed that their general audience (including the non hardcore) react well to not having to be restricted to moving in one direction or holding a direction before doing a move.
What’s your thoughts on this? Is this a trend they should continue? Does it open up options or does it take too much a way from the tried and true play style of those charge characters? Would Blanka, Honda or DeeJay being a motion character destroy what they are intended to be?