I got some free time the past few weeks to play sf4 on pc. I’m not very good. Got out of g3 where it was constant wake up shoryukens… And now I’m in the slightly higher league… Turtles… Everywhere there is a turtle or someone who does a little bit of running away and turtling.
I have had about 300 matches now since hitting g2. And it’s pretty sad. This how a match goes. The announcer shouts, fight… And we both back away… moving back and forth, back and forth. Maybe after a while I jump in stupidly and eat a flash kick or a head butt or something. Or maybe my opponent jumps in stupidly … But if we don’t jump in. We just stare at each other and throw projectiles trying to chip away at each other. Finally I crack and start attacking and promptly lose the round. Or vice versa. I kept seeing this more and more… And then I decided, I’ll just wait to see what my opponent does. Hell, I’ll wait the entire round if I have to. 30 seconds pass… 60 seconds pass… omg… This is a fighting game and we’re not fighting. 15 seconds left, finally fireballs fly frantically… who is going to win by time expiring.
I realize of course. I don’t know how to attack and neither does my opponent. Otherwise, we’d be doing that, right? Even the g2 players with 13,000+ gp just stand around and wait. I know this is strategy but it’s just not terribly interesting. This game mechanic bothers me because I develop games for a living. And typically a game mechanic that rewards players for doing nothing is not usually a good game mechanic.
I even watched some videos of various players on youtube. I couldn’t help but notice the Rufus Abel matchup in the sbo dvd preview… Lots of back and forth.
I also remember watching a live feed of Wong with Abel and Daigo with Ryu at evo. I know this is high level play but it’s not much to watch.
So I guess my question comes down to. Is there a trick to attacking? Or does the game really boil down to chipping away and getting the clock on your side and thus forcing your opponent to make themselves vulnerable by attacking?