It’s not random at all. That’s like saying your decision to jab is random because it was one of countless options you could have taken.
It’s just like any other choice. In some situations it’s a good bet, in some it’s just a guess and in others (red parry) it’s guaranteed.
If you want to see someone who abuses the tentative nature of 3S just watch Vanao. He basically plays the meta-game which is to say he’s ‘random’ because he knows what is not kosher/sane/normal and he does that. He can do that because he’s been playing long enough to know how 3S plays out normally. It’s not random, it’s just risky. You can play super high risk high reward in 3S, or you can be super conservative and make every decision 100% calculated and optimal (MOV). Parry itself is in no way random, just as walking or jumping or blocking isn’t random. How you use it can be random, but that’s NOT superior to being more conservative.
Vanao is an awesome player with plenty of success, he proves you can be intelligently random and win in 3S. MOV is an awesome player with plenty of success, he proves you can make every decision based on logic and probablity and win in 3S.
If you need to you can replaced ‘random’ with whatever you’d like if it offends you that I use that when mentioned Vanao. I guess random implies just flipping a coin or whatever and going with that but obviously it’s not that so much as he abuses the things that don’t make sense pretty often which appears ‘random’.
back to parry:
Like Jwanggg said it’s easy for newer players to get completely destroyed because everything they do will be parried. That’s not because the other player is just throwing out parries left and right; it’s because the new player is choosing obvious timings and/or being repetitious. I’m sure plenty of us parry almost automatically in a number of situations because the likelihood that it will catch something is high and it’s being done at a pretty safe moment.