So I played this game somewhat at a friend’s house a few days now and I can’t discard my first impression of this game that its essentially SSF4 with some ‘new’ mechanics slapped on (roll forward, chains, 2v2 battle and tag combos)
I’m not even talking about the copy and paste job of the SF4 characters.
I’m talking about all the (generally bad) game mechanics that make SF4 are still present in here.
Slow game speed,floaty jumps and long hitstuns
SF4 style links that start from c.lp clk, with plinking
Slow wake up and hardknock down based game just asking for safejumps/OS development
Invincible backdashes (again, OSs)
EX moves have invinc or armor
Even the new hold a move thing resembles FADC somewhat. (lol @ hold it as long as lvl3 focus and only a ex move comes out in this game)
Anything more? I can’t think off the top of my head but this is what I noticed first day.
I enjoy SSF4 for what it is but this game feels way too like the same game, like SSF4 2 w tag team or something.
Can Ono really not make anything other than SF4?