The lack of action in this forum makes me cry Anyways went to PAX this weekend, these are the changes I noticed with thor. Again maybe its because I didn’t play MvC3 for a week before PAX but things seemed much faster for Thor. Could be an overall gameplay overhaul but for now this is what i noticed.
-Almost all special moves sped up a bit. Every special move seemed to get a tiny bit of a boost in startup so hes less vulnerable when attempting to do a move.
-Mighty Spark L much faster and does more hits. I messed around with this move, the hitbox around Moljiner itself seems to be much bigger and the L version of mighty spark seems to have longer active hitbox. So if anyone tries to jump over your mighty spark shot and touches Moljiner, they’re gonna get hit. Nice small buff here. Animation looked slightly different on the lightning effects.
-Air Mighty tornado xx X-factor xx Mighty tornado does an obsene amount of damage. Air X-factor has definitely helped Thor out.
-Mighty Thunder seems to comes out quicker. No one attempted to stuff that hyper out when I used it but it seemed to startup much quicker.
-Mighty Hurricane whiff animation seemed less than vanilla. I missed a few mighty hurricane grabs and Thor seemed to recover quicker.
-Randy Savage elbow priority reduced. I’m not sure what the “priority” or hurtbox of his falling elbow was in vanilla but in UMvC3 it was trading much more often. Usually the elbow would beat out a lot of launchers but in UMvC3 I was trading frequently with launchers as well as other normals from a good portion of the cast. Not sure why Thor needed this nerf but its gonna change up how frequently you can dash in and elbow the crap out of people.
- Air dash is faster. Was able to air dash much quicker and he flies much faster. Not sure if its speed or how soon he can interrupt his air dash but something is definitely different about it.
This is all I noticed sofar. If anyone else found changes or knows of any post them here!