I found this interesting read on sirlin.net about his thoughts on the game.
I have no beef with David Sirlin or anything but I personally think throwing in this game is fine as it is. Throws can be landed regularly in a match quite easily and is far from a no-throw game. I think the ability to tech throws used within combos was a smart decision because just getting hit by a throw is actually a start for combo for most characters.
I play a good amount of Tager and I feel that his command throws on counter are not that difficult to get off, and his throws are the best damn thing about him because it furthers your options after getting the throw, allowing for a huge combo. I know that there are unthrowable frames in this game but I feel that after playing Tager a while you get the feel of when the throw will hit, sort of like a sixth sense. I feel the backdash bait and collider buffer make the command throw even more dangerous and is Sirlin’s situation of people jumping out of throws sounds like he is going for attempts at a wrong time.
Anyways what are your thoughts on the throwing in this game. I personally think it’s alright for a game at this pace.
p.s. Please no Sirlin flaming. I have no problem with the guy and it’s not about him.