so i was just watching the season’s beatings footage of fanatiq playing his button mapped msp, and im sure as you all know by now, he must sacrifice his A1 button into P+P to get that setup to work.
its a kind of genius idea, and kind of cheatingish, and kind of respectable at the same time seeing as he must give up free use of assists in order to gain the perfect tri-jump.
BUT, then the idea just came to me that giving up A1 for PP might be entirely unnecessary.
being a basic and pretty shitty msp player myself, i fuck up ALOT OF TRI JUMPS AND PP DASHES.I SUCK. and when i fuck up, i usually get a fierce, air or stand. so what does that mean?
iirc, the game will register PP dash > PP as a FIERCE. what this would mean is that instead of giving up your A1 for PP, it might also work to get rid of FIERCE for PP. im guessing this change would pretty much give full functionality of a basic 6 button control scheme (most of the time) and the added benefit of 1-button-dash.
example: super jump up > (PP BUTTON) > air dash happens > (PP BUTTON AGAIN) > game registers FIERCE.
example 2: c.short > (PP BUTTON) > game registers FIERCE
can anyone test this out? i dont have a dreamcast/ps3/x360 to test it out myself… i also think that giving up JAB might be a valid alternative to getting rid of A1 as well for msp, as jab isnt used too often compared to the other 3 attack buttons.