teching throws online is a problem full stop. even if you guess their throw…if the connection is not good enough it probably won’t tech. that’s what i have found from my experiences.
the one they usually do is cross up with mk into cr.lp then go for a throw. i know the exact feeling you have lol. i read it almost every time yet i have huge problems teching it. i suggest that you should focus backdash the crossup mk if they start spamming the same pattern over and over. if you try this on a low bar connection you may have problems though.
i’ve also found out that trying to do one of guiles links properly is pretty much impossible on anything lower than 3 bars. (jp.hk, cr.lp, cr.lp, cr.mp. sb)
the mp almost always gets reversal srk’d if it’s laggy…or you end up getting a boom instead of cr,mp if you do it too quick.
the best advice i have for anyone with either problems…if you want to play a serious match, play 4-5 bar matches. if you want to have some fun, play any connection above 2 bars and up…but it wont be AT ALL accurate.
trying tapping light kick and light punch simultaneously while holding down back. It’ll tech if they go for a throw, if not you’ll catch them with a light kick. You can land a combo from there. cr.lk-cr.lp-st.lp-st.fierce is my fave…
Edma is a big proponent of “late teching” which I’m assuming is visually confirming the throw and teching it as late as possible. To be honest, I half anticipate and tech throws with a single input and half just mash throw while holding db when I think it’s coming.
i don’t want to answer for the original poster…but i am sure he’s talking about online. offline i can tech throws fine. online seems to be a lot harder…and there are certain times where i have been mashing tech throw buttons against a ryu and he’s STILL been able to throw me.
I hate the Shoto cross up throw. I deal with it either by the neutral jump method or the FADC back/forward (if it’s a cross up you can read, go forward, otherwise you won’t accomplish anything by going back other than running into their arms.
Ironically, if I play my constant (or about constant) 4ish bars, I can actually tech throws BETTER online than offline. This might be the sign that I’m an online scrub. lol
Though, the other day, my friend came over and I was able to tech throws relatively well too.
Correct me if I’m wrong, but some of the cast seems to have different start ups for their throws. I can see the frame when the shotos come in for the throw, but when it’s like dictators I’m like “what frame should I be looking for?” The guy just looks like he comes in and immediately throws you. -_-
If i try and option select or tech while holding db, I almost always get thrown. On the other hand, if I’m holding db then go to just holding back and try to tech, I tech 99% of the time. People say all the time that you can 100% tech throws while in db, but I personally have never been able to get that to work.
It also could be that my main competition among my friends are Cammy, Gouken and Sim and they have pretty great throws. Or I’m just hitting the tech too fast and by moving my stick to just back that adjusts for the time it takes to normally tech a throw.