I have trouble with my throwing game.
In particular, when to do it. Since in most matches I play my throw game is usually ‘throw if they get close’ instead of ‘get close and throw’
Specifically, at what time during a 3 round match should you throw, and what characters benefit more from a confusing throw game.
I’m also wondering how your throwing game should change depending on whether you are facing a new player or playing the same one again.
Hopefully some people understand what I’m talking about, it’s not just mindgames to achieve throws that I’m asking about but using throws in an overall gameplan. Such as the tricks that are used on myself, use repeated throws, and then poke/meaty, walk back, jump up to avoid counterthrow and punish. Then in the next throw opportunity, you may only get thrown once, so counter a possible early retaliation.
The kind of thing that makes players think “How did he get into my head?!?”
Wondering if there was a discussion about this at all.