It’s possible, now that 3S is emulated, to put together a decent time attack run through the game. If you aren’t familiar with the concept of a time attack, you can find out more here; http://tasvideos.org/
Imagine playing through the game with knowledge of what will happen next, perfect timing and flawless input? The interesting thing is that you still have no control over what the CPU will throw at you, so you’d have to apply your knowledge to great extent in order to maximize the damage you inflict. If, for example, the CPU player jumps in, your anti-air parry is guaranteed, but because your input is perfect, you could follow up with somthing utterly, utterly outrageous. I don’t know about anyone else, but these scenarios fascinate me.
Naturally, every match will be double perfect. It’s also customary for tools assisted runs to beat the game as fast as possible.
…And so my question; Which character would you play and why?
I’m seriously thinking SA3 Makoto. Granted she doesn’t have many combos with that super, but you can pretty much guarantee full meter by the end of round 1. Unleashing the SA, plus taunt early in round 2 would be devastating. In fact, I doubt any of the cast could match her speed here. You wouldn’t need combos. Landing successive hits with SA3 and not knocking the opponent down, would finish rounds very, very quickly.
I might have a crack at the first match today. So much time …so little to do. :lol: