I really enjoy fighting games, and I have wanted to get into them for a few years, but only recently, mostly due to SF4, did I start playing for more than a few minutes here or there. Reason being, I didn’t have anyone locally to play, and don’t really have the means to make hour+ trips to play people. At this point I’ll gladly play pretty much any fighting game anyone could mention to me, even if I’ve never played it before… I just enjoy playing and learning more about fighting games in general, so if someone came up to me wanting to play arcana heart, I’d be 100% down to try it and learn about it.
I’ve tried to introduce and teach a few friends about 2d fighters. These are people who have enjoyed SSB games (ibhate), particularly Melee for many years. They just haven’t really tried traditional 2d fighters to my knowledge, and I think they would enjoy them if given the chance.
Now the thing is, I don’t know how to really get someone into the genre without them simply jumping in and making a purchase. The times I’ve tried to teach people who have really never played 2d fighters before, they end up giving up after 20-30 minutes max because they aren’t familiar with the general concepts and mechanics in the game; things like blocking high/low, cancels, real combos, “don’t jump”, etc. And then on top of that there’s the execution bit; I’ve had one friend try playing and basically get upset several times that “my moves aren’t coming out/my guy wasn’t blocking…”. Honestly his main problem was that he was mashing, and try as I might, he wasn’t really seeming to understand that you can’t push buttons and block at the same time.
When I’ve tried teaching friends before, I’ve picked characters I understand at a basic level, but have little experience playing, that way I kind of force myself to play slower and stick to basics, rather than using characters I know big combos for or nasty traps, etc. I try to steer the new guys toward characters that are relatively simple to learn, and away from things that would be more difficult to pick up for a new player, particularly charge characters, and characters like gen, viper, seth, etc.
I make a point of mentioning (and not being a dick about) things like reminding them to block high for jumpins, trying to get them to use anti-airs, being patient in general, and fixing basic execution errors, and so on.
At the end of the day though, I’ve had very little success in attempting to teach new players the ins and outs of fighting games. I’m not sure at this point if there are things I could be doing better to teach them or make it more enjoyable for them to learn, or if traditional fighters just aren’t their thing, or what. Even for my one friend who I have gotten to play SF4, I’ve had a very hard time getting him to try learning other games.
Any thoughts or tips would be greatly appreciated.