I’m still a bit green when it comes to my gameplay and I still have a way to go to getting good - though I did finally manage to break the 1000PP barrier :). I know, pretty scrubby, but I am proud of my accomplishment and have seen improvement in my gameplay. I feel I can ‘almost’ call myself average :), for now I have finally achieved mediocre!
Anyway, I wanted to ask you guys your opinion on anti-airing when they are right on top of you - should I anti-air or should I just block? You know the type, they do jab jab then jump forward/dive kick right on top of you and then if that doesn’t work, repeat or cross you up (e.g. Sakura/Seth/Evil Ryu/Ken). HRJ just whiffs, but I can sometimes hit with clstHK (oddly enough). I know if I can predict it I can (in training at least) beat it with a njHK or even njHP. I just want to get them off of me and blocking the constant non-stop jumping at me at close range just doesn’t seem to end. I thought about clstHP, but that seems to be dependent on the move (e.g. Guy’s shoulder drop), so maybe stLP? It’s quick enough, but the hit box is pretty crap. Or maybe I should just block better or maybe I should be FA dashing back? I really wish Adon had a solid AA normal like Guile or Sagat.