Top 5 fighting games that reward you for being the better player

I didn’t want to put up a poll because I would obviously leave something out. Which 5 games(in order from best to worse) makes hard practicing, out-smarting/playing your opponent worth the effort and WHY(that really needs to be explained)?

what’s the difference between “what’s the deepest fighting game” gamefaqs threads from 2001, and this

The fact that this is 2011. And there’s alot a hundred different games to come out since then.

none of which will be on this list.

lock please

Dong Dong Never Die
Cho Aniki Bakuretsu Rantou Hen
Bible Fight
Star Wars: Masters of Teras Kasi

I’ve honestly never played a fighting game that rewards *me *for being the better player because I am fucking terrible.



I am an oracle. I see pain, anger, hate, flames and disease.

Thread is pointless. Every fighting game rewards the better player. Even with games with comeback mechanics, it’s still the better player who wins. Just because they might have used the comeback mechanic in question doesn’t make them worse.

Pls. lock.

Mario Kart DS
Mario Kart Double Dash
Mario Kart 64
Mario Kart Super Circuit
Super Mario Kart

Yea, this thread is begging for a lock

It’s overrated at being a good player, all I would care about is a good game. I’d vote for DOA4. Not much else comes close.

Instead of whining like children begging for a lock, how about you just don’t post in the thread? Let it die naturally if you don’t like it.


You mean " Top 5 fighting games that reward you for being the better guessing player"

You must be new here.

What is certainty? Is certainty even certain? Are you sure? If so, how can you be so sure?

Argue semantics, get fed semantics.

I wouldn’t say guessing. But how would you describe how to play a fighting game? The better player is the one who gets things done, but what hes asking is which game allows the better player to get things done all the time. If you have a fixed 100% fool proof way of winning every match versus every person, then I’d like to hear it. The most rewarding fighting game is the one that gives the most defense and offense tools so that the greater player has a higher chance of getting a perfect without using any combos.

That kinda seems like what is the most balanced game. Because any game with a match up that isn’t next to impossible would qualify. If any case, I’m stumped and I’d go to one of the other threads.

I’m still a bit old, and slowly getting into the new gen. But, I keep hearing SSF4 or BBCS2.

But this is from someone who has been playing Ky in every guilty gear X2, and that’s the only game I can speak for these days.

Ahh, I get it. This is a troll thread in lieu of: Which is the best COMEBACK system in any fighting games?

Top 5 that reward the better player?
[]Insert Fighting game that’s NOT SSB or DoA
]Insert Fighting game that’s NOT SSB or DoA
[]Insert Fighting game that’s NOT SSB or DoA
]Insert Fighting game that’s NOT SSB or DoA
[*]Insert Fighting game that’s NOT SSB or DoA
Now, if you’re asking what our top 5 FAVORITE fighting games are…

[]Marvel vs. Capcom 2
]Super SF 2 Turbo
[]Capcom vs SNK 2
]Guilty Gear Accent Core+
* Street Fighter 3: Third Strike / Cyberbots
After thinking about it, the OP’s question…
Marvel 2, Guilty Gear, 3S, CvS2, and Virtua Fighter.
I’ve never seen any games that have a bigger gap between top players > good players > scrubs+newbies. I feel like in all of those games, a “good player” doesn’t even stand a chance against a top player. I’m a good player in all of those (sans VF), and I’ll never beat Justin Wong or Daigo in any of them. I’m a “good player” in Super Turbo, but I took a few rounds against NKI in casuals at Evo2k7…
Anyway, now that 6:30am shows I have no logic, disregard everything you just read.

That is why the better guesser wins.