+10 dmg for all horizontal balls
First 2 frames of EX and HP horizontal balls are knockdown.
Which means all combos into HP or EXhoriball are knockdown.
E.g. CrLk > CrLk > StLp > HeavyHoriBall
EX horizontal ball knockdown frames also put enemies into juggle-able state
(which technically means you can probably follow up with some funky stuff or even ultra in the corner)
Rockcrusher is now ‘chargeable’ (probably by holding the button), and the charged version gives a +5 frame advantage on it, make combos like Charged Rockcrusher > CrMk > HPBall possible.
that is all.
Sigh, no safe balling or exupball changes =(