Yes, MAO’s sector explanation was a very good and simple way to explain a very complex attack, and I only tested mid-screen to make it even more simple. Before this, the reasonable assumption for everyone is that, in order to counter it, you either DP left or right depending on which side you think he’ll come down on. How anyone is supposed to just figure out, on their own, that a THIRD counter, requiring a completely ABNORMAL sequence of inputs is required, is beyond me-- particularly when it is a motion completely OUTSIDE THE SCOPE of his entire moveset (ie yoga flame motion to get a DP? the heck is this, Rainbow Edition??).
I mean let’s say there’s some guy who has never played the game before and picks up the game. It’s reasonable to say that it won’t be long for him to figure out that he has to hold back to block. And after a while, block overheads without problem and understand they need to be blocked standing-- simply after playing the game a while and recognizing which attacks act as overheads. This Sector 2 wall dive counter isn’t quite like that. Even if you are “in the know”, and a good guesser, there is still fairly strict timing for it.
I’m not quite sure what you’re saying… I think we all agree that the wall dive is a ridiculously powerful move in any case. If you are saying it is even more ridiculous in the corner, I don’t doubt it! While cornering yourself against claw might help with the wall dive (in reducing his Sectors to only one, making it possible to consistently block without having to GUESS), other problems crop up just as quickly. So if there’s some nuance(s) of the wall dive near the corner making the move even MORE complex, enlighten us by all means. And if Kawaks works too that is great. TRUST has integrated input and hitbox display, as well as scriptability for sharing and messing around (and easily repeating each others findings etc) but if it means the difference between someone testing something/making a video and not, by all means go for it.
When did ANY US player knock out ARG much less play him?? I think you’re confusing him with Tokido- who hasn’t focused on ST (or even played much of it outside of tournaments in America only?) in many years now and I think the US player you’re thinking of is not either of the Wolfe brothers but MrBob who has played in Japan for years. So I would call Tokido a baby bear. I don’t think Noguchi has lost to an American player, that I can think of off the top of my head either. In any case, ARG is a noted step up from both Tokido and Noguchi and MAO is a lot closer to ARG. As for me, MAO doesn’t have to try very hard at all to win, and neither do other big bears he can beat here. There are definitely other claw players here that aren’t even known outside of Japan that seem just as deadly with that wall dive and close to MAO’s level. When I played ARG a few times I think he was beating me with like two buttons. I’ll just say I could probably take out Tokido, if he ever picks it up again. (Obviously, I’d beat them all, but I played online and that screwed me up and ST isn’t a priority. )
Here are some facts: Among 30 developed countries, the US ranks 25th in math, and 21st in science. In almost every category, we’re behind.
youtube com watch?v=ZKTfaro96dg#t=48s
(btw if you pause it at around 58 seconds, note which country is listed at the top of the list.)
For the record, I would like everyone to note that I am the best driver in the entire world and of all time, just in case anyone had any doubts. However due to the restrictive barriers to entry in professional racing, I have decided to focus on ST at this time. And I still cannot beat many players in Japan and I don’t really have any excuse.