TTT2U Questions and Complaints


#1

There’s a lot of rumors floating around that there are even MORE characters in TTT2. Includes:


Can anyone with an advance copy of the game verify any of this?

YO SLIM BOB GET HYPE!


#2

Same, I’d LOVE to know.


#3

Seems legit.


#4

There was a lot more evidence on NeoGAF that strongly suggests they are just DLC palette swaps. All good since they are likely to be free but I was hoping for Dr. B to play like he did in T3 and for Slim Bob to have some move differences between his fatter self.


#5

But Dr. B’s stance seems unique. Who is he copying?


#6

I really want to learn this game, but if the online isn’t good I won’t have a legit way to practice.
Can anyone share some feedback about it?
How does it feel compared to other games like SF4, UMVC3, or Skullgirls?


#7

It’s good. If you have played SC5, I think it’s even better cuz I tried some NYC to United Kingdom test and I had 4 bar. It’s pretty playable to me but I don’t know the punishes enough. I’ve just sat in training mode for a while and gotten a good feel for some of the moves for the characters I’m learning.

No matter how good a netcode is, it won’t help save shitty ISP connections though.


#8

which console?


#9

From what I can tell, the netcode is great. WOOOOOOOOOORLDS better than T6 netcode, which was on par with MK9 netcode.


#10

I tried it on the PS3 version that I had since friday. My 360 version is lost in the mail somewhere (GG Newegg) so I can’t test that.


#11

360 side is perfect. had nothing but 5 bars within the U.S. to Canada.


#12

I will attest to same, 4-5 bar connections constantly and only had ONE odd slow moment (but…it only lasted a moment).
Otherwise I was pulling dumb crap off like silk…until I screw up, heheh.


#13

I played on 4-5 bar connections for about 2 hours today. No crazy lag or input delay that I could tell. I had a moment or two of slight pause but nothing crazy. I think they has some damn good netcode.


#14

I got the game on Friday and I have to say that this game has the best netcode I’ve ever played. Better than SSFIVAE and much better than KOFXIII. I have no problem getting my combos and juggles working. All around great job


#15

If anyone’s played VF5:FS, how does this netcode compare to that?


#16

:eek: The difference between the pace of the two games makes that a difficult call.

I guess just rest assured that the netcode is good and that you won’t have to resort to “online tactics” to get things done online; the game is perfectly playable.


#17

In terms of latency, they are similar in that it’s nearly non-existent.


#18

FS netcode has latency, but it’s sometimes hard to tell because of the huge buffer.


#19

Sounds reasuring so far. I guess i should go pickup a copy. thx for the input everyone!


#20

Well now that I’ve seen videos, I’m wrong. Everyone seems to have either unique moves or very similar moves but with different properties.