Best I can figure, the game is allowing me to jump cancel the first dash, but then dash cancel into the second dash during pre-jump.
I THOUGHT the command I was entering was Forward, Neutral, Forward, Neutral, Up-Forward, Forward. Or 656596. But upon turning on input display, the game is showing me 6565696. Apparantly I was hitting forward again on my way to up-forward from neutral.
It was most noticeable with Yatterman and Polimar, then maybe Ryu, and I think I screwed up on Ippatsuman’s cause it looks kinda slow. Didn’t go for anything fancy combo-wise (ignore Polimar, that was just muscle memory taking over so I went with it) just showing that you can hit full-screen 2A with this. Whether or not you hit a button, that second dash is still STUPID fast.
I apologize if this is known information, when I discovered it I looked on the forums and asked a few players and then made this video and showed it to said players. Got the same “holy crap” response from pretty much all of them, so I figured I’d post it. Sorry Keits if this is in a thread somewhere and I overlooked it. And it probably could’ve gone in an existing thread, but IF this really is new, I thought it would warrant a thread of it’s own to discuss. At least for the time being.
669 is claimed to work, but I’m getting reports that if you turn on key display it’s actually still reading as 6696 or 6669. Unless someone can say for 100% certainty that they see only 669, I’m going to assume that only 6696/6669 works.