I am having problems with two areas:
1.) Backthrow into j.mp x2 into Denjin. What is up with the timing on this? Sometimes I get 2 hits in which gives me a solid buffer into ultra, sometimes only 1. I hold the stick up as soon as the throw animation starts, and I can even turn turbo on MP and it still only does 1 hit sometimes.
2.) Any tips on a blockstring of jump/dive into s.mp > c.lp xx l.palm?
I really suck at doing dragon punch moves cancelled from a crouch - especially a light attack.
Bonus question: Any tips on landing tatsu after backthrow? I’ve embarassed myself far too often with a horrid whiff because I go too soon or too late