thing is i can shit on 90% of players with honda… its that 10% its really hard to win with using him. a lot of top players really know how to exploit his weaknesses. you pretty much just have to turtle up really hard and play a solid footsie game to beat him. dont know if you guys saw snake eyez vs akimo last night but thats basically what happened. thats a match where honda actually should win and he got bopped. akimo is an amazing player and obviously snakeyez is godlike but the fact he could outrange that st hk was huge. he stood at the PERFECT range and just whiff punished all day and walked him into the corner.
the strength of honda is 100% about controlling life lead and walking the opponent backwards. if you are getting cornered or behind, my god you have an uphill battle. a couple of the matchups feel pretty unwinnable because of that.
a few things i think are unexplored
red focus in neutral vs. zoners - if you get a read on something like: guile - boom, dash up, normal - you can red focus that and make a sick comeback
red focus vs. divekicks / jumps - same deal - most of the time you start up too slow with reg focus but you can absorb their string and light em up with red
HHS, Ultra - seems like there are many characters this is working on now, yet to see it in pro play
u1 - i have been able to actually use this as an AA now with the 1 faster frame. crazy huh? need to see better use of this not just for fireball reads
ex hhs - not seeing it enough or seeing it too much (i.e. 3 bars on 1 combo = huge waste) kinda torn on this cause of the damage nerf. would like to see more resets used with it.
st mp - never see this button its actually quite good