I guess this goes for all charge-characters with those kinda supers… I guess
What happened: I was just playing against good old computer and I was fucking around with my P-groove team: Ken/Blanka/Cammy
I was up against some S-Joe and I was P-Blanka
Joe did a special (2 hurricanes) and I had my charge and I thought, why not, let’s see what happens and I parried both of them and pressed fierce and all of a sudden Blanka’s super came out after those two parries =/ which means I press db, f, f+p
I was playing on my Sega DC stick, japanese stick and buttons and stuff… and I parry by tapping with my palm… So I couldn’t have pressed db, f, b, f+p… Or did I? Any insight?
Edit: I was just trying to recreate it in training mode and I put on Key Display and then I saw that there was actually a back-motion involved… Maybe its my stick; that I tapped it, but while shooting back into position it accidently did a back motion… I went tapping forward and it actually happened yea, my bad…
Anyway, this now brings me to a new question: Blanka can still do a blanka ball after two parries… because I did so too when I tried to make sure it didn’t move to back between the parries… How is that possible? Maybe the time stops for a couple of frames with the parry-flash, meaning the motions can be delayed a bit? Which means that I was able to do a db, f, f+p resulting in blanka ball… Or is it the engine? That I can delay a move for quite some while (meaning: db, f, wait, p) ???