Ummm .... ( infinite / 100% CC combo )


#1

[media=youtube]H-UGAotbtDw[/media]

-_-X


#2

The video has already been posted in the video thread. But yeah… can’t say I like this infinite.

I know stuff like this isn’t new to kof but I’d like it if they removed it in a patch for the game.


#3

Not unexpected.

Custom combos always end up like this.


#4

already posted it in the facebook page in the feedback thread, hopefully they’ll be aware of it. I think it might be another post patch problem like the Raiden glitch.


#5

HOKUTO! Hyakuuuuretsu KEN


#6

HAHAHHAHAHHAHAH oh my gooood


#7

So has anyone tested this combo? Is it practical in a match, etc.?


#8

It’s a corner CC combo. That’s enough limitations already I’d say.


#9

I tried it several times in practice mode, for some reason I can’t get it to work. I tried short hop and then Hyper Hop, none of them made Joe stay in the spot. I might be doing something wrong, but after 30 minutes I decided to stop. =/


#10

That isn’t cool. Can be avoided but it still should be fixed.


#11

It’s possible to do in a match, yes.

The set up is pretty much exactly the same as his Arcadia combo which is:
(f+B -> HCF+A) x2 (opponent cornered) > rising hop D (END OF CC) > falling jump D > stand C > CD > QCFx2+P

Infinite is:
(f+B > HCF+A)x2 (opponent cornered) > rising hop C (END OF CC) > falling jump C > stand C > mash C

What i suspect is the problem, as it looks similar to what happens in Chin’s infinite, is that once you jump in at a certain depth the game doesn’t recognise it needs to push you back on moves which hit multiple times.

It’s not hard to land either, i got it to work more than 50% of attempts and someone with better execution could probably get it to work 100% of attempts.


#12

Hmm…I guess maybe it was a bad call switching Joe for Andy on my team?

:karate: <–Joe says, “Look ma, 100%!”


#13

Next question: do we or is it even possible/necessary to ban this?


#14

Shut up arstal.


#15

seriously though, someone should edit [media=youtube]Mz3jYkZMqqA[/media] into the OP vid


#16

Banning the infinite is a ridiculous notion, there are already 2 others that exist. Besides, even if it is practical execution wise, it’s reliant on the enemy landing a critical counter near a corner. If it means taking a few throws before their CC bar expires, so be it. Talk of bans should be out of the question.


#17

No, you must play to win! Because if we ban this it’ll just ruin the game, the competitive scene. Bugs and glitches are high level yo.

Hopefully it’s patched out.


#18

We already know it’s being patched out.

You can read it right here in my interview!

[media=youtube]OGuGdbrQKag&eurl=http%3A%2F%2Fsports.yahoo.com%2Fnfl%2Fblog%2Fshutdown_corner%2Fpost%2FHere-s-T-Pain-s-effort-to-make-being-a-Dolphin-f%3B_ylt%3DAtmnhW_8lJY0ZgCDguGq&feature=player_embedded[/media]

Oh wait…wrong link.


#19

HAHAHAHA that’s fucking ridiculous.


#20

Is it really hard to ban these?

I swear if this becomes another infinite fest game. I will have to quite it, ( or at least never expect to play in tournaments due to my stigma towards infinite’s)