(UMvC3)Cancelling into SRK motion moves from Crouching normals assistance


#1

Title more or less sums it up. Without using the SF4 shortcut, how do you all go about cancelling crouching normals into specials/supers that require a SRK motion, and getting it consistent

I know it could vary from game engine to game engine, but the main example I’m thinking of is Canceling Vergil’s Cr. H into Spiral Swords consistently. Double fireball?

I apologize for the novice question, thanks!


#2

1 - press :d:+:h:
2 - return to neutral
3 - do :f::d::df:+:atk::atk: quickly

Don’t shortcut it.


#3

Or, in cases where your character doesn’t have a :df: command normal (Beause this won’t work if they do).

1 - press :df:+:h:
2 - roll to :f:
3 - do :d::df:+:atk::atk:

It’s slightly faster than the above.

Shortcuts are your friend. If you learn the ins-and-outs of the input system, there’s no reason to avoid them so long as you don’t slouch on your execution.