When yellow push boxes overlap, the player with the push box closest to the left moves to the left and the player with the push box closest to the right moves to the right.
Holding forward after RISE_UPWARD triggers TURN_WALK and keeps Ibuki’s push box closer to the left when it collides with Adon’s push box.
Neutral before the first frame triggers TURN_STAND and has a push box closer to the right than TURN_WALK.
Holding forward after one frame of TURN_STAND triggers FORWARD and moves Ibuki’s push box closer to the right when the push boxes collide.
Holding forward after two frames of TURN_STAND triggers FORWARD and moves Ibuki to the right, but Ibuki’s push box ends up closer to the left.
Will you be making your version of the hitbox viewer publicly available?