UNIVERSAL MOVES LIST (mvc2,cvs2,sf3)


#1

i just wanted to see all the universal moves each game has

here is what i got so far

MVC 2:

tiger knee
roll
throw
guardbreak
guardcancel
DHC
snapback
dash
wavedash
airdash
trijump (8 way dash)
fly/unfly
fastfly
negative edge
buffering
super jump cancel
suki cancel
tech out of throws
taunt
mash/counter mash
OTG
reset

3rd strike:

charge partitioning
EX
kara
negative edge
parry
UOH
throw
taunt
tactical/quick recovery/roll
tech throw
wakeup
dash
super jump cancel
buffer

CVS 2:

roll cancel
negative edge
throw
taunt
tech throw
wake up
buffer
+different moves according to groove (dash, run, small jump, parry etc)
(does cvs 2 have super jump cancel and safe fall/roll? i havent started playin cvs 2 yet so im trying to find out)

is this everything or is there more? if i missed ANYTHING PLEASE tell me

thank you for your time


#2

You’ve got to either let me know how the hell you’re defining universal, how the hell to make Tron fly (that would be tight!), or of what use this would be in any fashion at all… ?

I think they just assembled this list at GameFAQs, actually… :confused:


#3

i dont go to gamefaqs, i just racked up whatever i could think of

universal i mean all/most/group of characters that can do it. not restricted to one (like viper beam wouldnt be universal but more than one character can fly)


#4

there is a marvel one… go search for it. its much more in depth than this… and stop making so many of these damn threads


#5

Ok Im Sorry Eeesh