Ok since I did some “research” let me share my findings.
According to the USB 2.0 specification: “Section 7.1.19 of the USB 2.0 Specification discusses delays. There you will find that signals in a cable must travel from connector to connector within 26ns (5.2ns/m max). This is why standard detachable cables are limited to 5 meters.”
So cables following the specs should have a delay of 5.2ns/m.
If the game runs:
1- At 60 fps, 1 frame is 1/60th of a second or 16.66 ms or 16660000 ns
2- At 30 fps, 1 frame is 1/30th of a second or 33.33 ms or 33330000 ns
Therefore the delay incurred by a cable of:
1- 3 meter is 5.2ns x 3 = 15.6 ns or 1.56e-5 ms about the duration of 4.68046805e-7 of a frame at 30 fps or 9.3637455e-7 at 60 fps
2- 5 meter is 5.2ns x 5 = 26 ns or 2.6e-5 ms about the duration of 7.80078008e-6 of a frame at 30 fps or 1.56062425e-5 at 60 fps
Obviously it’s taking longer on a 5 M cable (you notice the change is of 1 or 2 order of magnitude on a log scale) but I doubt this added delay would be noticeable unless my calculations are off.
Hope that helps