Hello i’m an experienced gamer who has played pretty much every genre of games, whether it be starcraft,cs, xbox shooters, mmo’s etc, but oddly enough i’ve never played a fighting game, which is wierd because it seems like it would compliment my skill set the most, high apm and good mindgames… Anyway i just have 5 questions from a completely newbie standpoint to fighting games.
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SSF4 AE and MVC3: What are the differences in the competitive scene? Do they take similar levels of skill? Which is regarded as more competitive and has a bigger scene or are they similar? Balance? How do they compare to past iterations? Etc Etc
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Online vs LAN: One of the defining characteristics of fighting games, is the whole lan to practice and that lan is completely dominant. However now with xbox live both of the games above can be played online. My question is can i primarily practice online, while going to lan’s once and a while? How bad is the latency?
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LAN scene: Similar to the question above, how big are the suburban lan scenes? Obviously tri state area, socal, nocal, florida, texas scenes are probably thriving, but are suburban scenes relatively alive? I live in western mass, which is relatively close to boston and tri state, but the drive is still a pita. Again connects to how much better is lan because of latency.
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Skill gap: How big is the skill gap in the newest iterations of the game? i know that past street fighters and mvc2 had high skill gaps, considering the same people (daigo and company) won most of the tournaments. How is it the newest iterations? is there any random shit (tripping in ssbb LOL)
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And finally: Most mechanically demanding character in SSF4 AE? In starcraft i appreciate how much speed it requires to be good and in general i like fast, demanding characters to play. Who are the most demanding characters to play in SSF4 AE apm wise? potential as well possibly? How do they rank on the tier lists?
thanks for any answers~