Vegas command grab

vega

#1

In what situations should you use Vegas command grab should it be used the same as regular grabs and are command grabs more punishable?


#2

It’s hard to say exactly when you should be going for a Grand Izuna Drop, but basically after you’ve convinced your opponent to not push buttons all willy-nilly. You can substitute regular grabs with command grabs, but Vega’s Grand Izuna Drop is slower than a normal throw by a very small amount (1 frame,) so you might get thrown out of your attempts if an opponent is expecting a regular throw and goes for a tech.

Commands grabs are waaaaaaaaaaaaaaaaaaaaaay more punishable.


#3

Ok thanks for the info


#4

st. fp xx ASE lp a few times trains the opponent to block then throw in a st. fp xx remove claw -> command throw


#5

a dash up command grab comes out in 22 frames. That’s faster than Birdie’s ex dolphin grab which comes out in 25. When you think about it that way, that’s a pretty quick thing to react to. If you’ve conditioned the opponent to respect your st. mp counter pokes, etc., it’s pretty easy to get in there with.


#6

It beats 4 frame jabs after a c.mk


#7

Thanks for the info guys


#8

That really is pretty helpful. THanks! :slight_smile:


#9

Note that s. HP xx SC xx GID needs to be delayed by a frame or so if s. HP hits, as on-hit you’re exactly +6 (Or possibly more, this is what I remember from elsewhere on this forum) with s. HP xx SC and you’ll whiff the grab while they’re in hitstun. This obviously has disastrous results.


#10

If you’re close, I use crlk on block into Light, medium, and EX command grab. It puts you at the maximum position for both of those to land. So I use it for a tick setup.


#11

c.lk is a bad option since it’s 0 on block.


#12

Since it leads to a tick setup, it can’t be that bad. Most people are already conditioned with two consecutive light normals as a block string. Using just crlk into command throw is just a way to break up the usual frame traps.

I haven’t tested other buttons to see if it has the same impact. But I found that crlk pushes you out far enough that it will allows the throw to work.


#13

anything is a tick setup if you don’t care about frame advantage


#14

If someone tries to tech when you tick off c.lk you get thrown.