Download doesn’t go up for another day, at least that’s what the site’s saying. I’m not expecting it to totally be the killer release it’s being advertised as. Based on info I’ve read and videos I’ve watched, it kinda seems like both it and Dragon Nest are two halves of what could have been an awesome game but as they are separated they both end up lacking something. Actual gameplay does look swank though, the whole Monster Hunter/PSO direction MMOs are taking these days is very refreshing.
Like I was actually telling Spiritjuice earlier, at most I’m expecting this to hold me over until Dragon Nest, which holds me over til TERA which holds me over til Blade & Soul HOPEFULLY.
Only thing that might just be the deal breaker for these Nexon games is this “gold for gameplay” system where you have a set amount of in-game currency that I guess is exchanged for time. More or less it’s a fatigue system. In Vindictus you gotta spend this gold to get on boats which take you to instances, the more you play during a day, the more expensive the boat rides get, and if you run out mid-week, you have to wait until the following week to get default gold back. I’m pretty sure there’ll be ways around this, like having a friend party-up with you and paying your way, or Nexon providing $$$ for gold in the cash shops (hence the whole free model begins to break down into a “It’s free AND limited” scheme) but it just seems to me that combining a grindfest with this system is just gonna piss me off in long run, yet Vindictus is hardly a title to warrant a standard monthly fee. Hopefully exp rates aren’t too horrible.
The good news: the characters you make in beta carry over to the full release whenever it goes down. Nice bonus.