Greetings! Nice finds everyone!
While checking this nice thread I was testing one of the setups: corner forward throw, MP TK, neutral jump. I was testing it against many characters with 4 frame reversals(like guile) and when I tested it against dudley’s EX dp, it beat the “safe jump” clean! I looked around and found the untechable knockdown frames for all the charactes, and besides ibuki, sagat and cammy(and the unfair adon) I found nothing about dudley… is there a mistake and dudley’s EX dp is a 3 framer or there’s different wakeup times for every untechable knockdown in the game?
Thanks in advance!
EDIT: I can post a very crappy vid if needed…
EDIT 2: Found another one, I’m sure most of you already know it but I’m glad I found it by myself: after a regular throw midscreen, mash 2 dashes and a forward jump. It’s great for almost all the cast, for 4 frames reversals and an empty jump can block 3 framers just like TheLastWolves said on his post. This one I can really do 95% of the time! I’ll use this one and the MP TK one too until I master the timing for the back throw into HP TK feint one(I keep getting EX TK or a late feint…).
By the way, Lainysky, do you mind giving me more detail about the “forward throw, dash, hpTK cancel” one? Like, it’s supposed to be in the corner? And if it’s midscreen, after that I’m supposed to do a super jump? Thanks in advance!