Never thought I’d be posting her on SRK, I have always lurked but now that I am ranking up in UMVC3 I have noticed a lot of different styles of movement, zoning and overall pressure.
I have a stick, but usually when I play UMVC3 I am on a pad. I use the 360 Controller and my teams usually run Zero/Trish/Strider or Zero/Vergil/X-23. I am a 5th lord and I have been starting to search for ranked and player matches without the “same level” requirement.
Being a pad user my controller is usually set to using the LT and RT as assist since I use LB and Light and RB as M+H ( for wave dashing at times )
I recently read S.Kill’s article on Controlling Spaceand found it to be a game changer when thinking about how I play Zero since I normally attack from the air with a dive/charged shot/lightning.
The thing that is driving me up the fucking wall is these amazingly fast plink/wave dashers… Sometimes it is as if they are moving so fast they pass through me. But the worst part is that command option where they grab me if I am in the air doing an attack or if they are just too close to me.
This happens mostly with Task,Wesker, and Nova. Each of them can OTG combo or OTG into a super that usually can kill zero with a single bar or two (even without X factor, and its worse if they do X factor)
I started air dashing more with zeros command dash and throwing out attacks just to make it appear as if I was going to go in a specific direction, only to drop down to confirm a hit. It made things a lot better… but that is if I don’t get air grabbed first…
My question is… Is plinking and wave dashing safe? Do most people use a turbo controller to help them to grab or something? Also when exactly are you open during the starting frames of a jump? Sometimes Ill be holding back and I try to jump in the air, and I instantly get hit before I leave the ground…
Secondly the majority of my losses now are all from being confirmed off a grab. Or if I advance guard from pressure only to press it a single extra time or something which makes me dash or attack and the player confirms off my wiff.