I’ve been looking at Whiff Punishing lately, and trying to figure out how to incorporate it into my game, as it seems like part of the core “Attack/Walk/Whiff Punish” footsie game. But the thing is, it feels like everybody gives the same example and I am wondering how many moves can be whiffed, and what moves I can use to punish them.
The one example I always see is:
- Player A walks into range, then blocks. Player B does a crouching MK, blocked. Player A remembers this.
- Player A walks into range, then walks out. Player B does a crouching MK, whiffs. Player B does a crouching HK ( sweep ), knockdown.
So that’s great. I can see this works well, because an MK has a hurt box that sticks out for a long time, and the sweep covers this nicely. Plus, the priority of the HK will beat the MK even if it is active.
But can you Whiff Punish other moves? Can you punish a standing MK instead of the crouching MK? Or standing MP? And if so, what moves are good to punish standing normals ( I assume that the sweep won’t work here )? Can I ever punish using light attacks?
Thanks for any advice!