So I was trying to figure this out in training mode by myself but after an hour or so I couldn’t figure it out so I’ll see if anyone else is curious about this. I don’t know if this has been discovered before but I don’t recall anyone ever mentioning it.
So what I’ve found is that there is a weird scaling issue with the darkhole assist. If this is isolated only with spiderman or with multiple characters/assist is unknown to me. I’m having trouble just finding any way to pull it off consistently.
Generally what I noticed is sometime when I do the same combo with spiderman the MS at the end will randomly do slightly unscaled damage. While it won’t be completely unscaled for example if a normal combo with a fully scaled MS does 690k the unscaled version will do 790k. If you need the specifics for the combo I noticed it really doesn’t matter. I’ve gotten this to go off under various different confirms or starters so I don’t think that matters in the slightest. The only thing I think that matters is the ending where I combo spidersting into darkhole. I’ve kept the ending simple since I was testing this so I was only doing H Spidersting -> s.H -> H.Spidersting ->darkhole -> MS The only factors I’ve been able to sort of isolate is that it occurs at maximum damage scaling and before the super flash dark hole usually hits twice.
If one of you guys can figure this out that would be swell.