I only know a few things for certain that have instant throw immunity:
- jumping, the frame up is pressed you have throw immunity
- SRKs (except Sean)
- Urien’s Knee Drop and Jab Headbutt
- Akuma’s F. MP in the arcade version
- Chun-Li’s far s.HK, F. HK and DF. HK
You can tell when a lot moves have throw immunity by some sort of hopping motion or getting any air at all, but the question is whether it’s instantly in the air or not. And some moves have throw immunity just because, like Akuma’s F.MP (in arcade), and while jumps and SRKs aren’t instantly in the air (jumps have a startup of two frames), they can’t be thrown out of startup.
so peeps who are wise on 3S frame data, what are the moves that can’t be thrown in start-up?