What combos into SA1?

sean

#1

I was wondering what combos into SA1 for Sean?


#2

crouching MK
hits low, verifiable
crouching LK, crouching LP, crouching LK
safe if LK, LP, LK is blocked. Verifiable, no damage reduction
Standing close MP/HP, Dragon Smash/EX Dragon Smash XX
damage is reduced horribly so not good
Standing close HK
probably the most damaging I believe
crouching MP
deep anti-air Dragon Smash, XX
must be real deep or otherwise it can’t be XX
UOH, link
starts off high attack
Basketball
who cares it’s kool. The only Shoto with a jump shot!


#3

It’s also possible to do a reset into SA I at the corner:
:r:+:hk:–>SA I
IIRC Jumping :hp:–>Standing :hk:–>SA I does good damage too


#4

that reset is risky, one-hit parry


#5

Cr. Forward xx Hadou Burst
Cr. Short Cr. Short xx Hadou Burst
Cr. Strong xx Hadou Burst
Close Fierce x Dragon Smash xx Hadou Burst
Close Roundhouse xx Hadou Burst
Cross up Forward x Roundhouse xx Hadou Burst

Those are really the only ones I use. Normal shoto moves that cancel into supers, nothin special.


#6

not much can combo. what i use is either c.mk xx. SA1 or s.hp xx. dp. lp xx. SA1. the best set up i got for the c.mk xx. is dash into the player and s.mp, s.hk combo and either if it connects or not, ypu should have a easy set up for it. thats what i got but if some one can expand on this the they can do so. by the wY SEn is the illest player. and the most underrated.


#7

I think u all doubt the almight power of basketball to Super! MUHAHAHAHA!!!