Jump back MP cancelled into Tatsu will produce a forward moving tatsu for a combo
Against floaty jump characters you can dash forward after a fireball and EX tatsu someone jumping forward from full screen away
Although we lost Kongo FADC LP palm in AE, you can use st.HK instead.
cl.st.HK has less pushback. You are able to connect c.lk and .cmp afterwards, but not sure anything else will combo from there. EDIT: Can combo tatsu in the corner