I feel I should put this first since its a long post n this pretty much summarizes my issue n reason for creating thread: in short my main gripe is that ABC’s and shortened ABC’s do more dmg than solo combos or in most cases not much less which is where capcom messed up imo. It takes away reasons to do a lot of character combos n that’s horrible because there’s no incentive to learn, in depth, majority of cast .
This will offend some people but that is far from my intention. Boost combo’s or ABC’S as I call them kill me and sfxt. I’m all for some normal hits opponent and you quickly adjust and take advantage. I’m also pro ABC’s when it comes to new players and all the way up to B+ rank players using them as their main offensive tool because hey you have to start somewhere. ABC’S are good to use to get acclimated to matchups spacing and footsies. However, if you are A rank and above( I bring up rank only because its a easy indication of time spent on game) they should not be your main offensive tool regardless of character. I feel it is lazy to rely on full ABC’s or even shortened ABC’s for 85% of your gameplay and players abusing them shouldn’t be considered good or top players or applauded in any way. I feel ABC’s kill high level play since it overshadows all other aspects of game. I feel this way because in sfxt you can win( and a lot of people do) by solely using ABC’s and this is a issue since its a universal tool and every character can do them. Every character in game has links, every character has their own combos and a year in the game I wish we would see more of of them. I feel we as people who like and enjoy the game should promote combo heavy type of play at high level. If you disagree believe me I understand as it is apart of the game I just feel its a bit over done and in some cases overpowered. The arguments I hear are: for some chars that’s Max dmg …well if you think about it, its Max dmg for all characters no meter. Sure jump in HP/hk, St.HP/hk, etc. solo combos could do tons of dmg but so could jump in HP/hk, St.HP/hk, launcher. Launchers can b used every time you do anything and net u an easy 300+ dmg which is an issue. Y learn cool tech for characters? Y go really in depth in sfxt if the game rewards you so much if u don’t. That is y I hate ABC’s. That is y they are overpowered and its y they killed sfxt. Capcom gave up on sfxt but I can’t so all I ask is plz if u like a specific character learn everything about them find out usefulness of everything in their arsenal work on ways to put them in your game, then apply them in match. The game is more fun that way thanks for reading.