As mentioned earlier, Elemental/Enviornmental Phenomena, something that hasn’t been seen since the World Heroes series, where even your surroundings can hurt you. It kinda adds the elements of RPG’s or action platformers to the fighting genre.
Let’s say the stage is set near a volcano and have some safe spots. At random moments during the match, the screen would flash “DANGER” and start a 10 second countdown to get to the safe spots, and then the volcano would erupt. There could be either:
>Both players could hide and cool down and think about their next move in the match
>Or to add more thrill to the match, there’s only one safe spot, and you and your opponent would have 10 seconds to fight over it.
Or another alternative, elemental barrier meters. After you select your character, you can choose between 4 elemental barriers to protect yourself from what can happen in the stage. When the word “DANGER” appears, hit 3 certain buttons to activate the barrier, it’s a “guard crush” kind of thing.