Whats the biggest diff betwenn Geese's and Rock's knockdown blow?


#1

Apart from the motion, which is more better ?


#2

Geese is more powerful, Rock is less damage, but easier motion.


#3

Simple newbie ish… Geese GC and Power for stun and Rock…uber conphuzion game.


#4

Rock’s knockdown blow doesn’t exist. I’m assuming you’re talking about f + hp with geese.


#5

I thought he was talking about the counters. If it is counter related, they both have very similar moves. I think the startup may be different, not sure if Rock’s are 1 framers.

Otherwise, Geese’s f+hp has more range and is also useful as a kara cancel. Rocks’ fierce is more often used as a meaty, since it doesn’t have as much range.


#6

One thing i found out was that Rock’s Counters, do NOT counter Supers. I ate one because i thought it does seeing a friend counter a super with Geese. I am pretty sure Rock does not counter supers. His Raging Storm is also less range from the top…i missed a Nako who was just flying around once -_-; That was stupid.


#7

Only Geese and Todo can counter supers. Rock, hibiki and S.akuma cannot.


#8

OK thanks


#9

Rock’s counters are also less laggy than Geese’s. I’m pretty confident that Geese’s won’t miss and cannot be counter-countered after the fact, unlike Rock’s. By this I mean that after you hit Geese when he’s countering, you’re going to take damage. However, with Rock’s depending on weird trajectories and your location relative to his, it’s not 100% certain that you’ll be hit by his kick. (There’s a vid floating around on the internet showing a counter-counter with Dan and Yamazaki).


#10

if ur talking about the counter move…

rocks counter is less safe then Geese’s becuz Geese has 100% garuntee u will grab him and rock will miss during a cross up.

Raising storms… Geese comes out instantly. Rock comes out about .5 seconds later giving u time to block or JD of parry.