Well I’ll try to explain better. I’m trying to make sense of the skill curve of this game and the perception of it in the community. So I’ll take me as an example. I’m not horrible, but I’m not amazing. I don’t play any character at a high level and every time I’ve run into an actually good player (a few from here for instance) I’ve gotten my shit wrecked.
Still besides that, I’ve got around a 66% win ratio on XBL, and probably closer to about ~75% over the last couple months. I’m playing people who are worse than me a good portion of the time. I’ve played mostly US residents, and a fair amount of Japanese XBL players. The quality of talent seems to be slightly higher for the Japanese people I play but it’s not overwhelmingly so. I realize that a lot of the best Japanese just like a lot of the best Americans might not playing online, and especially aren’t gonna be in ranked matches. So I keep that in the back of my mind as well.
Which leads me to making this topic. If I’m not very good, but still better than about 75% of the people I run into in ranked and player matches, that must mean that the majority of the people who play this game are pretty bad at it. That’s only counting the people who play online, there’s probably even a bigger population that enjoys 3s casually but doesn’t spend much if any time online.
So I’m curious how to sort this out and describe the skill curve accurately. What describes an “average 3s player” and what are his characteristics? Also, the skill gap between an average player and a top level player is gonna be massive. Is that gap the same in 3s as in any other game, or is it bigger and if so what about the game makes it that way?