What's the difference between all the different versions of MVC2?


#1

So what is the difference between all the MVC2’s?

Obvious the arcade (Sega Naomi version) is the standard. I own it:)

So when it comes to the consoles I heard the Sega Dreamcast is the best.

So what about the other consoles:
PS2
Xbox
PS3
Xbox360

I know in the PS3 and Xbox360, the character positions are different in the character select screen then in the arcade. I’m not sure but it seems like I saw also new moves and new animations in the PS3/Xbox360 but I’m not sure.

So any MVC2 experts out there who can elaborate on the differences in all the versions that would be nice. Thanks:)


#2

I believe the PS2(and xbox 1 maybe) had weird assist functions. Big characters hit twice I believe? Not 100% on what it was, but I know it had to do with assists. That’s one of the things.


#3

ps2 was also slower to my knowledge, and experience if im remembering correctly. it was years ago


#4

DC vs Psx 2 differences
http://www.shoryuken.com/showthread.php?t=120159&highlight=Console

http://www.shoryuken.com/showthread.php?t=165534&highlight=Console

worst is the counter glitch - character who counters out can still get hit and die.
DC is slightly faster than psx 2, damage is slightly higher too.

Veikuri - if you do a super on the exact frame the assist hits the assist can hit twice. IIRC its easier on Psx 2 than DC.

EDIT - from combo section of preppy’s site.
The Super Screen Assist Glitch:
If an assist hits during the frame that the super screen flashes, that assist hits twice. These videos show that in action. This is extremely useful for all high-powered assists. Note that only Sentinel and Juggernaut assists are shown here, but it works for everyone. However, it only works on the PS2 and Xbox version of MvC2.