What's the point of FADC -> U1?

ryu

#1

I went into training mode and did the following:

  1. Crounching HP —> Super = 301+ damage

  2. MP Shoryuken —> FADC —> U1 = 287 damage

If that’s the case, then isn’t it a ****ing waste of time trying so hard to learn FADC when the damage done is pretty pathetic?


#2

For one, super takes 4 bars of meter while FADC takes 2.

You must of done mp.dp FADC Ultra 1 when the opponent was at low health because because it does 378 damage. (opponents take less damage the lower their health is).

mp.dp cancelled into super does a whopping 380. 2 more damage for twice the meter. Not worth it.

Also, you can do cr.hp xx lp.dp FADC ultra 1 for 453 damage. While doing the same thing. but cancelling into super does 430. Twice the meter for less damage.


#3

What he said ^ Also there are some rock paper scissor situations where throwing out a dp then reacting with fadc Ultra 1 will beat two of the three options the opponent chooses


#4

You probably used W-Ultra, which scales the damage a lot.


#5

He’s also forgetting that a DP is so much easier to get in than a Cr.HP which can probably only be used as a punish or as a confirm off of cr.lk/cr.lp/cr.mp.

Why learn FADC ultra 1? because DP is 3 frame start up and can blow up alot of shit LOL especially when people are using unsafe strings while you’re blocking.


#6

Because DP is much more versatile, can be used as a combo ender, frame trap, or defensive move. It can immediately turn the momentum of the game.