I hate being random. Being predictable doesn’t matter as long as they can’t do anything about what you’re doing.
I still play Yamazaki in N-Groove. I think of switching to C or K, and I try at times, but they need a lot of adjusting on my part. I need roll, run and low jump to play Yama! :lol:
I don’t do a lot of serpent slashes right now, but I am thinking of changing that as it’s a good move to set the opponent up to do some dumb shit to get around it. In any case, it’s great vs. P/K/S anyway.
Probably the moves I use the most are stand roundhouse, crouch fierce, low jab, stand strong, and lowjump short/forward. I’ve taken to liking his jumping roundhouse as it has a kooky hitbox. (Low)jump fierce is good anti-air vs. not-C-groove.
Headbutt is GREAT! Stick it in at a point where the opponent expects to have to block something. It does too much damage and leaves the opponent in a great position.
Yama’s best with super. I try to not break stock too much, as his level 1 grab super is good and it’s easy to break stock and immediately guillotine on reaction to a jump.
More later, must get food…