When should i use her dive kick and hooligan throw?



i know her dive kick has tons of useful attributes attached to it, i’m just having trouble finding them. when should i use it? if i use it too close, i always get thrown. sometimes it works when i superjump from full screen, dive kick (hoping they dp), then super. when else should i use it?

regarding the hooligan throw, i usually implement it very rarely off of a blocked cr lp x1/2, cr mp, hooligan throw. when else should i use it?



thanks, IoriMasher made it for me today, i love it.

once i establish my ground game with consistent spiral arrows, pokes, etc, and when i get a knockdown, i’ll super jump straight up, dive arrow down, standing hp, standing hp, and continue the poking game. it’s actually quite efficient.